Dungeons & Dragons Book: Dungeon Masters Guide

€53.99

The Dungeon Master’s Guide teaches you how to create entire D&D worlds for your players to explore. It walks you through the essential elements of a good adventure and shows you how to be the architect of a fun campaign that your players are sure to remember. It also helps you adjudicate the rules in a variety of situations and gives you the tools you need to improvise when the players lead the story in unexpected directions. Play all of the surrounding characters in the adventure and add flavour to interactions with your adventurers.

  1. GUIDE ADVENTURERS: This guide contains all the rules and inspiration you need for running your own adventures. This includes guidelines for non-player character creation, over 240 magic items with descriptions, lore, and illustrations and dozens of tables to inspire in-game outcomes.

  2. IMMERSE YOUR PLAYERS: What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly.

  3. ESSENTIAL TOOLS: The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories.

  4. UNLEASH YOUR IMAGINATION: Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, and overcome quests.

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The Dungeon Master’s Guide teaches you how to create entire D&D worlds for your players to explore. It walks you through the essential elements of a good adventure and shows you how to be the architect of a fun campaign that your players are sure to remember. It also helps you adjudicate the rules in a variety of situations and gives you the tools you need to improvise when the players lead the story in unexpected directions. Play all of the surrounding characters in the adventure and add flavour to interactions with your adventurers.

  1. GUIDE ADVENTURERS: This guide contains all the rules and inspiration you need for running your own adventures. This includes guidelines for non-player character creation, over 240 magic items with descriptions, lore, and illustrations and dozens of tables to inspire in-game outcomes.

  2. IMMERSE YOUR PLAYERS: What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly.

  3. ESSENTIAL TOOLS: The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories.

  4. UNLEASH YOUR IMAGINATION: Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, and overcome quests.

The Dungeon Master’s Guide teaches you how to create entire D&D worlds for your players to explore. It walks you through the essential elements of a good adventure and shows you how to be the architect of a fun campaign that your players are sure to remember. It also helps you adjudicate the rules in a variety of situations and gives you the tools you need to improvise when the players lead the story in unexpected directions. Play all of the surrounding characters in the adventure and add flavour to interactions with your adventurers.

  1. GUIDE ADVENTURERS: This guide contains all the rules and inspiration you need for running your own adventures. This includes guidelines for non-player character creation, over 240 magic items with descriptions, lore, and illustrations and dozens of tables to inspire in-game outcomes.

  2. IMMERSE YOUR PLAYERS: What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly.

  3. ESSENTIAL TOOLS: The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories.

  4. UNLEASH YOUR IMAGINATION: Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, and overcome quests.

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